SYDNEY, Australia – May 14, 2013 – Home Entertainment Suppliers Pty Ltd (HES) announced today that All Blacks Rugby Challenge 2 for PlayStation®3 and Microsoft Xbox 360® will be released worldwide on 13 June 2013. Developed by New Zealand based games developer Sidhe, the sequel includes the highly anticipated British and Irish Lions 2013 Tour of Australia as well as myriad new features, improvements and fresh content.
The game will be released as All Blacks Rugby Challenge 2 in New Zealand, Jonah Lomu Rugby Challenge 2 in France and South Africa, and Rugby Challenge 2: The Lions Tour Edition in rest of world.
The features and content of Rugby Challenge 2: The Lions Tour Edition include:
SYDNEY, Australia – March 20, 2013 – Home Entertainment Suppliers Pty Ltd (HES) announced today the development of Rugby Challenge 2: The Lions Tour Edition for PlayStation®3, Microsoft Xbox 360® and PC, by New Zealand based games developer Sidhe. The sequel product includes myriad new features, improvements and fresh content including the addition of the highly anticipated British and Irish Lions 2013 Tour of Australia.
“We have been very excited to build on the huge success of the original Rugby Challenge” said Sebastian Giompaolo, Managing Director for HES. “Brand new features, expanded and refined gameplay, more options, and additional licenses such as the British and Irish Lions bring this game franchise to a whole new level. This is the definitive rugby union videogame experience”.
The Gibbons Lectures is an annual series of talks given in the University of Auckland's Department of Computer Science in association with the Institute of IT Professionals (IITP). Next month's talk is "Computer Games: Friend or Foe? Research Challenges in Game Technology"
Attendance is free however please register for catering and to secure your place.
Computer Games have been with us for a long time. However, more-recent technologies have increased the range of computer games and made them suitable for many serious applications ranging from education to healthcare.
Te Papa announced topline international game developers Masaya Matsuura and Luke Muscat as keynote speakers for Game Masters – The Forum to be held at Te Papa on 4 and 5 March 2013.
Game Masters - The Forum brings together game developers, artists, educators, researchers, and filmmakers. A collaborative event, the goal of the forum is to share knowledge and expand awareness of game development opportunities - both in New Zealand and abroad.
“Attendees will shatter the stereotypes of games and discover the cultural, educational, and social impact they are having,” said Stephen Knightly, Chair of the NZ Game Developers Association. “They’ll also have the chance to network with others in the fastest growing sector of New Zealand’s screen industry.”
International speakers confirmed for the event include Masaya Matsuura, of NanaOn-Sha (Japan) and Luke Muscat from Halfbrick (Australia).
Media Design School will give Blizzard and Valve fans unparalleled access to two of the world’s leading game artists as part of an exclusive MDS Game Summit from February 15 to 17 in Auckland.
International guests appearing for the first time in New Zealand include Blizzard’s Allen Dilling (credits include World of Warcraft, Starcraft 2) and Valve’s Max Aristov (credits include Wolfenstein, Farcry). Rounding out the line-up are New Zealand developers Chris Wilson from Grinding Gear Games and Stephen Harris from Ninja Kiwi.
The three-day event will kick off with a LAN party on Friday 15 February. A competition will run throughout the duration of the event in a dedicated LAN zone with participants competing for prizes as they play Starcraft 2 and Team Fortress 2.
The MDS Game Summit will also involve two days of presentations, portfolio reviews (first come, first served) and networking opportunities with the international guests.
As part of the 2013 Auckland Fringe (Festival), Four Nights at the Fale will include a night of games. We’re looking for local indie game makers to be a part of the evening, bring their games along, and have them played by a bunch of enthusiastic players.
All sorts of games are welcome - live, board, PC, console. Maybe this is the opportunity to test out that Kinect-powered duelling game based on fighting cats that you’ve been thinking about for a year but haven’t actually made yet, or maybe you’ve got something more serious that you’d just like to test on some willing players.
View the December NZ Game Developers Association newsletter here. If you're not a member then why not sign up? If you are a member but didn't see this newsletter then check your spam settings.